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Artificial Vision

Have you ever thought that your personal computer has enough computing capacity to support artificial vision and adequate pattern recognition.  Then, captured data may be replicated on your screen, in three dimensions, rotating and moving, at your wish.

Below books may help you to accelerate your path in artificial vision, and demystify the perspective we see the world around us.  After all, each one of us, inevitably has a different viewpoint, …and viewport.

Computer Vision: A Modern Approach [Hardcover]
By: David A. Forsyth, Jean Ponce; $89.44

Machine Vision : Theory, Algorithms, Practicalities [Hardcover]
By: E. R. Davies; $75.95

Machine Vision [Hardcover]
By: Ramesh Jain, et al; $130.78

Robot Vision (MIT Electrical Engineering and Computer Science) [Hardcover]
By: Berthold K. P. Horn;  $68.00

Pattern Recognition, Second Edition [Hardcover]
By: Sergios Theodoridis, Konstantinos Koutroumbas; $71.95

Pattern Classification (2nd Edition) [Hardcover]
By: Richard O. Duda, et al; $115.11

Classification, Clustering and Data Analysis [Paperback]
By: Krzystof Jajuga (Editor), et al; $68.93

Algorithms for Image Processing and Computer Vision [Paperback]
By: J. R. Parker; $70.55

Practical Algorithms for Image Analysis: Descriptions, Examples, and Code [Hardcover]
By: Michael Seul, et al ; $44.10

Handbook of Computer Vision Algorithms in Image Algebra, Second Edition [Hardcover]
By: Gerhard X. Ritter; $115.18

Computer Manual in MATLAB to Accompany Pattern Classification, Second Edition [Paperback]
By: David G. Stork, Elad Yom-Tov; $36.95

Introduction to Statistical Pattern Recognition, Second Edition (Computer Science and Scientific Computing Series) [Hardcover]
By: Keinosuke Fukunaga; $99.00

Mathematics for 3D Game Programming and Computer Graphics, Second Edition (Game Development Series) [Hardcover]
By: Eric Lengyel; $32.97

Mathematics for Game Developers (Game Development) [Paperback]
By: Christopher Tremblay; $29.49

Beginning 3D Game Programming [Paperback]
By: Tom Miller; $20.64

3D Math Primer for Graphics and Game Development [Paperback]
By: Fletcher Dunn; $32.97

Directx 9 Graphics: The Definitive Guide to Direct 3d (Wordware Applications Library) [Paperback]
By: Alan Thorn; $29.67

Introduction to 3D Game Programming with DirectX 9.0 [Paperback]
By: Frank D. Luna; $32.97

Introduction to 3D Game Engine Design Using DirectX9 and C# [Paperback]
By: Lynn Thomas Harrison;  $29.69

Beginning .NET Game Programming in C# [Paperback]
By: David Weller, et al; $29.69

Managed DirectX 9 Kick Start : Graphics and Game Programming [Paperback]
By: Tom Miller; $20.64